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Hierarchy

Index

Constructors

Accessors

  • get name(): string

Methods

  • destroy(): void
  • getAttribLocation(name: string): number
  • getFragmentSource(): string
  • getUniformLocation(name: string): WebGLUniformLocation
  • getVertexSource(): string
  • load(vertexSource: string, fragmentSource: string): void
  • Loads the vertex and fragment sources given.

    Parameters

    • vertexSource: string
    • fragmentSource: string

    Returns void

    void

  • use(): void

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