Gets the height of the texture.
number
Gets if the texture is loaded.
boolean
Gets the name of the texture.
string
Gets the width of the texture.
number
Activates and binds the texture to the GLBuffer.
void
Binds the texture to the GLBuffer.
void
Destroys the texture.
void
Gets if the texture's width and height is a power of two.
boolean
Gets the value if it's a power of two.
boolean
Loads the texture from an image asset.
void
Texture message handler.
void
Unbinds the texture.
void
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Class constructor.