Gets the owner of the component.
Entity
Gets the document
AnimatedSprite
Destroys the component.
void
Checks if the animation is playing.
boolean
Lodas the animated sprite.
void
Plays the animated sprite.
void
Draws the sprite to the screen.
void
Sets the current frame to render.
void
Sets the owner as the entity given.
void
Stops the animated sprite from playing.
void
Updates the animated sprite running.
void
Checks if the sprite is ready to play.
void
Generated using TypeDoc
Class Constructor